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	<title>Comments on: Game theory in Numb3rs: hide and seek</title>
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	<link>http://mindyourdecisions.com/blog/2009/12/02/game-theory-in-numb3rs-hide-and-seek/</link>
	<description>Articles on game theory and personal finance</description>
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		<title>By: bob</title>
		<link>http://mindyourdecisions.com/blog/2009/12/02/game-theory-in-numb3rs-hide-and-seek/comment-page-1/#comment-12173</link>
		<dc:creator>bob</dc:creator>
		<pubDate>Sun, 30 Oct 2011 04:15:32 +0000</pubDate>
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		<description>This show also has horrible inaccuracies: http://www.youtube.com/watch?v=O2rGTXHvPCQ</description>
		<content:encoded><![CDATA[<p>This show also has horrible inaccuracies: <a href="http://www.youtube.com/watch?v=O2rGTXHvPCQ" rel="nofollow">http://www.youtube.com/watch?v=O2rGTXHvPCQ</a></p>
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		<title>By: Markku Peltoniemi</title>
		<link>http://mindyourdecisions.com/blog/2009/12/02/game-theory-in-numb3rs-hide-and-seek/comment-page-1/#comment-5951</link>
		<dc:creator>Markku Peltoniemi</dc:creator>
		<pubDate>Wed, 09 Dec 2009 16:50:17 +0000</pubDate>
		<guid isPermaLink="false">http://mindyourdecisions.com/blog/?p=1802#comment-5951</guid>
		<description>While browsing through the links my antivirus softvare (Avira) reported the game link as infected. Just thought you might like to know.</description>
		<content:encoded><![CDATA[<p>While browsing through the links my antivirus softvare (Avira) reported the game link as infected. Just thought you might like to know.</p>
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		<title>By: Jim</title>
		<link>http://mindyourdecisions.com/blog/2009/12/02/game-theory-in-numb3rs-hide-and-seek/comment-page-1/#comment-5927</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Mon, 07 Dec 2009 16:31:25 +0000</pubDate>
		<guid isPermaLink="false">http://mindyourdecisions.com/blog/?p=1802#comment-5927</guid>
		<description>I&#039;m amazed that we aren&#039;t all taking the urinal on the end, when they&#039;re all free!</description>
		<content:encoded><![CDATA[<p>I&#8217;m amazed that we aren&#8217;t all taking the urinal on the end, when they&#8217;re all free!</p>
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		<title>By: DrObviousSo</title>
		<link>http://mindyourdecisions.com/blog/2009/12/02/game-theory-in-numb3rs-hide-and-seek/comment-page-1/#comment-5863</link>
		<dc:creator>DrObviousSo</dc:creator>
		<pubDate>Wed, 02 Dec 2009 15:38:32 +0000</pubDate>
		<guid isPermaLink="false">http://mindyourdecisions.com/blog/?p=1802#comment-5863</guid>
		<description>&lt;i&gt;4. Why do you think people avoid endpoints?&lt;/i&gt;
I think I figured this out when I was learning about recursive programming.  Corner cases are hard, and there can be many of them.  We are more comfortable figuring out the common or base cases, if possible.  To operate with a corner case, you often have to know the base case, and then figure out how it changes for the corner case.

&lt;i&gt;5. Hide and seek is a game of dis-coordination, that is, the players have opposing goals. How might the results be different in a game of coordination, such as avoiding traffic collisions...&lt;/i&gt;
Don&#039;t we already do this on three lane highways?  --Right lane is for enter/exit, which you must do, and will thus overcome endpoint aversion.
--Left lane is for passing, which you want to do, and will thus have a reason to overcome endpoint aversion
--Center lane is for cruising, which is something you don&#039;t care where you do, and thus endpoint aversion kicks in and controls your choice?</description>
		<content:encoded><![CDATA[<p><i>4. Why do you think people avoid endpoints?</i><br />
I think I figured this out when I was learning about recursive programming.  Corner cases are hard, and there can be many of them.  We are more comfortable figuring out the common or base cases, if possible.  To operate with a corner case, you often have to know the base case, and then figure out how it changes for the corner case.</p>
<p><i>5. Hide and seek is a game of dis-coordination, that is, the players have opposing goals. How might the results be different in a game of coordination, such as avoiding traffic collisions&#8230;</i><br />
Don&#8217;t we already do this on three lane highways?  &#8211;Right lane is for enter/exit, which you must do, and will thus overcome endpoint aversion.<br />
&#8211;Left lane is for passing, which you want to do, and will thus have a reason to overcome endpoint aversion<br />
&#8211;Center lane is for cruising, which is something you don&#8217;t care where you do, and thus endpoint aversion kicks in and controls your choice?</p>
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